===== Spritecollide ===== ==== Format ==== **spritecollide** ( //sprite1//, //sprite2//) ==== Description ==== Function returns true if the two sprites are colliding. The Spritecollide function assumes that the sprites are bounded by a rectangle the size of the loaded image. Collision is calculated by using these rectangles. For round or oddly shaped sprites this function may over detect collision. ==== See Also ==== {{page>en:start#Graphics - sprites&noheader}} ==== New To Version ==== 0.9.6n