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de:spritecollide [2016/01/01 22:38]
de:spritecollide [2020/02/28 10:46] (current)
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 +===== Spritecollide =====
 +==== Format ====
 +**spritecollide** ( //sprite1//,  //sprite2//)
 +==== Description ====
 +Function returns true if the two sprites are colliding.  The Spritecollide function assumes that the sprites are bounded by a rectangle the size of the loaded image.  Collision is calculated by using these rectangles.  For round or oddly shaped sprites this function may over detect collision.
 +==== See Also ====
 +[[spritedim|Spritedim]], [[spriteh|Spriteh]], [[spritehide|Spritehide]], [[spriteload|Spriteload]], [[spritemove|Spritemove]], [[spriteplace|Spriteplace]], [[spriteshow|Spriteshow]], [[spriteslice|Spriteslice]], [[spritev|Spritev]], [[spritew|Spritew]], [[spritex|Spritex]], [[spritey|Spritey]]
 +==== New To Version ==== 
 +0.9.6n