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el:imgload [2016/01/01 22:39] (current)
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 +===== Imgload =====
 +==== Format ====
 +**imgload** //x//, //y//, //​filename//​\\
 +**imgload** //x//, //y//, //scale//, //​filename//​\\
 +**imgload** //x//, //y//, //scale//, //​rotation//,​ //​filename//​\\
 +
 +==== Description ====
 +Load an image or picture from a file and paint it on the Graphics Output Window.\\
 +The parameters //x// and //y// represent the location on the screen for the CENTER of the loaded image. This behaviour is different than all of the other graphics statements. ​ The axis of rotation will also be this CENTER point.\\The Imgload starement will read in most common image file formats including: BMP (Windows Bitmap), GIF (Graphic Interchange Format),​JPG/​JPEG (Joint Photographic Experts Group), and PNG (Portable Network Graphics).\\
 +Optionally scales size of the loaded image by the defined scale (1=normal size). Also optionally rotates the image by a specified angle around the images center (clockwise in radians).
 +
 +==== See Also ====
 +[[ImgSave|ImgSave]]
 +
 +==== New To Version ==== 
 +0.9.6l
  
el/imgload.txt ยท Last modified: 2016/01/01 22:39 (external edit)