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el:imgsave [2016/01/01 22:39]
el:imgsave [2020/02/28 10:46] (current)
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 +===== ImgSave =====
 +
 +==== Format ====
 +**imgsave** //filename//\\
 +**imgsave** //filename//, //type//\\
 +**imgsave** ( //filename// )\\
 +**imgsave** ( //filename//, //type// )
 +
 +==== Description ====
 +Save the current Graphics Output Window to an image file.\\
 +By default the image is saved as a Portable Networks Graphics (PNG) file.  You may optionally specify the image type as a "BMP", "JPG", "JPEG", or "PNG".
 +
 +Sometimes images will be saved with "black" filling where the screen was undrawn.  This is caused by the [[CLG|CLG]] statement setting the background to the color "clear" (transparent).  When the image is saved the transparency is changed to black.  Change your CLG statement to the following:
 +<code>
 +color white
 +rect 0, 0, graphwidth, graphheight
 +</code>
 +
 +==== Example ====
 +<code>
 +color white
 +rect 0, 0, graphwidth, graphheight
 +for t = 0 to 100
 +   color rand()*256, rand()* 256, rand()*256
 +   rect rand()*graphwidth, rand()*graphheight,rand()*graphwidth, rand()*graphheight
 +next t
 +imgsave "testimgsave1.png"
 +imgsave "testimgsave2.jpg", "jpg"
 +</code>
 +
 +==== See Also ====
 +[[ImgLoad|ImgLoad]]
 +
 +==== New To Version ==== 
 +0.9.6.45
  
el/imgsave.txt ยท Last modified: 2020/02/28 10:46 (external edit)