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el:spritecollide [2016/01/01 22:40] (current)
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 +===== Spritecollide =====
 +==== Format ====
 +**spritecollide** ( //​sprite1//, ​ //​sprite2//​)
 +==== Description ====
 +Function returns true if the two sprites are colliding. ​ The Spritecollide function assumes that the sprites are bounded by a rectangle the size of the loaded image. ​ Collision is calculated by using these rectangles. ​ For round or oddly shaped sprites this function may over detect collision.
 +==== See Also ====
 +{{page>​en:​start#​Graphics - sprites&​noheader}}
 +==== New To Version ==== 
el/spritecollide.txt ยท Last modified: 2016/01/01 22:40 (external edit)