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el:spritemove [2016/01/01 22:40] (current)
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 +===== Spritemove =====
 +==== Format ====
 +**spritemove** //​spritenumber//,​ //dx//, //dy//\\
 +**spritemove** ( //​spritenumber//,​ //dx//, //dy// )\\
 +**spritemove** //​spritenumber//,​ //x//, //y//, //s//\\
 +**spritemove** ( //​spritenumber//,​ //x//, //y//, //s// )\\
 +**spritemove** //​spritenumber//,​ //x//, //y//, //s//, //r//\\
 +**spritemove** ( //​spritenumber//,​ //x//, //y//, //s//, //r// )
 +==== Description ====
 +Move a sprite from its current position by the specified number of pixels. ​ Motion will be limited to the current screen. ​ Optionally the sprite may be rotated or scaled by defining optional the //r// and //s// parameters. ​ The degree //r// is measured in radians. ​ Rotation and scaling are relative to the previous state of the sprite.
 +==== See Also ====
 +{{page>​en:​start#​Graphics - sprites&​noheader}}
 +==== New To Version ==== 
 +Rotate and scale new to
el/spritemove.txt ยท Last modified: 2016/01/01 22:40 (external edit)