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en:imgsave [2016/08/14 15:51]
admin
en:imgsave [2020/02/28 10:46]
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-===== ImgSave ===== 
- 
-==== Format ==== 
-**imgsave** [[stringexpressions|file_name]]\\ 
-**imgsave** ( [[stringexpressions|file_name]] )\\ 
-**imgsave** [[stringexpressions|file_name]], [[stringexpressions|image_type]]\\ 
-**imgsave** ( [[stringexpressions|file_name]], [[stringexpressions|image_type]] ) 
- 
-==== Description ==== 
-Save the current Graphics Output Window to an image file.\\ 
-By default the image is saved as a Portable Networks Graphics (PNG) file.  You may optionally specify the image type as a "BMP", "JPG", "JPEG", or "PNG". 
- 
-{{page>imagetypeconstants}} 
- 
-Sometimes images will be saved with "black" filling where the screen was undrawn.  This is caused by the [[CLG|CLG]] statement setting the background to the color "clear" (transparent).  When the image is saved the transparency is changed to black.  Change your CLG statement to the following: 
-<code> 
-clg white 
-</code> 
- 
-==== Example ==== 
-<code> 
-clg white 
-for t = 0 to 100 
-   color rand()*256, rand()* 256, rand()*256 
-   rect rand()*graphwidth, rand()*graphheight,rand()*graphwidth, rand()*graphheight 
-next t 
-imgsave "testimgsave1.png" 
-imgsave "testimgsave2.jpg", "jpg" 
-</code> 
- 
-==== See Also ==== 
-{{page>en:start#Graphics - Image Files&noheader}} 
- 
-==== History ==== 
-|0.9.6.45|New To Version| 
-|1.99.99.58|Added Named Constants| 
  
en/imgsave.txt ยท Last modified: 2020/02/28 10:46 (external edit)