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nl:spritedim [2016/01/01 22:47] |
nl:spritedim [2020/02/28 10:46] (current) |
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+ | ===== Spritedim ===== | ||
+ | ==== Formaat ==== | ||
+ | **spritedim** //n//\\ | ||
+ | **spritedim** ( //n// ) | ||
+ | ==== Beschrijving ==== | ||
+ | Deze functie maakt //n// sprite plaatshouders in het geheugen. | ||
+ | ==== Voorbeeld ==== | ||
+ | <code basic4gl> | ||
+ | uit te werken | ||
+ | </ | ||
+ | ==== Zie ook ==== | ||
+ | [[spritecollide|Spritecollide]], | ||
+ | ==== Nieuw vanaf ==== | ||
+ | 0.9.6n | ||
+ | |||
+ | ---- | ||
+ | [[spritecollide|vorige]] | [[a_real_dali|Tekenen en kleuren]] | [[spriteh|volgende]] |