Spritemove
Spritemove (Statement)
Format
spritemove sprite_number, x_position, y_position
spritemove ( sprite_number, x_position, y_position )
spritemove sprite_number, x_position, y_position, scale_expression
spritemove ( sprite_number, x_position, y_position, scale_expression )
spritemove sprite_number, x_position, y_position, scale_expression, rotate_expression
spritemove ( sprite_number, x_position, y_position, scale_expression, rotate_expression )
Description
Move a sprite from its current position by the specified number of pixels. The sprite is not stopped at the edge of the screen: it can move partly or completely off the screen, so a program that wants to keep it visible must check Spritex and Spritey itself. Optionally the sprite may be rotated or scaled by defining the optional rotate_expression and scale_expression parameters. The degree rotate_expression is measured in radians. Rotation and scaling are relative to the previous state of the sprite.
See Also
Spritecollide, Spritedim, Spriteh, Spritehide, Spriteload, Spritemove, Spriteo, Spritepoly, Spriteplace, Spriter, Sprites, Spriteshow, Spriteslice, Spritetext, Spritev, Spritew, Spritex, Spritey
History
| 0.9.6n | New To Version |
| 0.9.9.15 | Rotate and scale added |