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Spritemove

Spritemove (Statement)​

Format​

spritemove sprite_number, x_position, y_position
spritemove ( sprite_number, x_position, y_position )
spritemove sprite_number, x_position, y_position, scale_expression
spritemove ( sprite_number, x_position, y_position, scale_expression )
spritemove sprite_number, x_position, y_position, scale_expression, rotate_expression
spritemove ( sprite_number, x_position, y_position, scale_expression, rotate_expression )

Description​

Move a sprite from its current position by the specified number of pixels. The sprite is not stopped at the edge of the screen: it can move partly or completely off the screen, so a program that wants to keep it visible must check Spritex and Spritey itself. Optionally the sprite may be rotated or scaled by defining the optional rotate_expression and scale_expression parameters. The degree rotate_expression is measured in radians. Rotation and scaling are relative to the previous state of the sprite.

See Also​

Spritecollide, Spritedim, Spriteh, Spritehide, Spriteload, Spritemove, Spriteo, Spritepoly, Spriteplace, Spriter, Sprites, Spriteshow, Spriteslice, Spritetext, Spritev, Spritew, Spritex, Spritey

History​

0.9.6nNew To Version
0.9.9.15Rotate and scale added