Table of Contents

Spritecollide

Format

spritecollide ( sprite1, sprite2)

Description

Function returns true if the two sprites are colliding. The Spritecollide function assumes that the sprites are bounded by a rectangle the size of the loaded image. Collision is calculated by using these rectangles. For round or oddly shaped sprites this function may over detect collision.

See Also

Spritedim, Spriteh, Spritehide, Spriteload, Spritemove, Spriteplace, Spriteshow, Spriteslice, Spritev, Spritew, Spritex, Spritey

New To Version

0.9.6n